RedMadCat

GAME STUDIO / REDMADCAT

GAMES
WITH CLAWS.

A little madness. A lot of curiosity.
And that feeling: “Just one more round.”

Unleash your inner cat
Careful. You might get hooked.
A wild red cat — the RedMadCat mascot 100%
CAT ENERGY
Yes, we mash all the
buttons sometimes, too.
POWERED BY CURIOSITYKeep scrolling. Stay curious. EST. IN A STATE OF PLAY

WORLDS
WITH CHARACTER.

Small robots. A distant frontier. Different worlds, each shaped by your next move.

Three combat robots in an orbital station hangar — Robotactics
RMC / 001TURN-BASED TACTICS
Now in beta

ROBOTACTICS.

Build a robot squad and outsmart an opponent whose weapons stay hidden until combat begins. Turn traps, conveyor belts, and falling cargo to your advantage. Face AI or a friend online, or create your own maps.

A beta version is available. Development continues, with mechanics and balance still evolving.

Visit game website
Deadlight Frontier: Dustwake cover art — a freighter above a world on the edge of space
RMC / 002SPACE WESTERN RPG
In development

DEADLIGHT FRONTIERDUSTWAKE

A battered freighter, a crew with a past, and a job that might pay for the fuel. An RPG set on the edge of settled space, with space combat, turn-based boarding, and branching text quests planned for the adventure.

A tactical boarding prototype exists. The full RPG is still in development, with no release date announced. The artwork shows the intended atmosphere.

Visit game website

Seriously
into playing
around.

We’re RedMadCat.
A game studio with a feline streak.

We wonder what’s around the next corner. What happens when you bend a familiar rule. And how a simple idea makes you want to try again.

We’re drawn to games you can lose yourself in. Explore. Make mistakes. Find your own way. And enjoy every bit of it.

LESS BLAH. MORE PLAY.
01 /

Start with a spark

That one idea that makes your eyes light up. Everything else starts there.

02 /

Character over convention

We love unexpected choices, living worlds, and imperfect heroes.

03 /

It’s all in the feel

Controls should feel right. Choices should matter. And playing should be a joy.

03 / A LITTLE EXPERIMENT

LESS TALK.
CHASE THE DOT.

Every cat has a weakness.
Test your reflexes: 15 seconds,
one red dot, and no excuses.

BROWSER MINI-GAME · MOUSE, TOUCH OR KEYBOARD

04 / YOUR MOVE

GOT A SPARK?
LET’S GIVE IT CLAWS.

A game, a collaboration, or a wonderfully wild idea.
Good stories start with “hello.”